Been a few days, lot of time spent on texture tweaking and shader settings.
Just a few more tweaks, and a shader here and the and than its done.
After that, next up will be some hair, drool, and presentation plate enviroment.
And some propper lighting, offcource. Hope to have it done in a week.
Also busy wit texturing the quasimodo model at the moment.
Will post that soon also.
The setup for the shaders is miss fast skin with a combination of Mia piped into it for the reflection.